freegame
AmiGo.IdLe.Ro
.::WeLcOmE tO ThE sTrEEt oF gUnS tHe AmIgO wOrLD!::.
|
Lista Forumurilor Pe Tematici
|
freegame | Inregistrare | Login
POZE FREEGAME
Nu sunteti logat.
|
Nou pe simpatie: ingera_31 pe Simpatie.ro
 | Femeie 25 ani Constanta cauta Barbat 30 - 59 ani |
|
AmiGo
Administrator
 Inregistrat: acum 18 ani
Postari: 192
|
|
Personalizare config Tutorial cum sa iti personalizezi configul
I] - Sa-l facem sa 'vorbeasca'
• Programe necesare:
- CoolSpeaking - RobotVoicePack
- Instalarea lor va fi foarte usoara dar va dau un sfat aici, instalati programul,NU IL DESCHIDETI ,apoi instalati RobotVoicePack iar acum puteti deschide programul!
•• Pasii necesari pentru creerea sunetului:
1.
Pentru a testa textul nostru in format audio ,il scriem in spatiu alb si apasam butonul speak. Dupa cum vedeti nu am scris chiar perfect gramatical :|,asta deoarece nici-un program la ora actuala nu citeste exact texul si de aceea am folosit alte litere pentru a reusi sa produc sunetul dorit. EX:
in loc de:
Cod: Counter
am folosit:
Cod: Caunter
INFO: la unele stiluri de voci punctele reprezinta pauze.Pe care le puteti folosi in multe chestii daca sunteti inventivi
2.Dupa ce am reglat sunetul cum am vrut,din meniul programului apasam File -> Wav Wizzard:
La Tipul vocii va sfatuiesc sa alegeti una dintre:
Cod: Adult Male #1 Adult Male #2 RoboSoftThree
dar NU este obligatoriu sa selectati una dintre acestea 3,fiecare cu preferintele lui ! La OutputFile vom scrie locatia in care va fi salvat fisierul !Atentie: folderul in care va fi salvat TREBUIE sa existe, program nu creeaza foldere noi ! La Writing Speed nu umblam. Apoi apasam NEXT!
Ne va aparea o mica fereastra in care vom pune textul 'reglat' de noi mai devreme si vom apasa Convert !
3.Dam click drept pe sunet,copy,ne ducem in cstrike/sound si creem un folder nou [il puteti numi cum doriti,aici vom lua ca ex: sunete config] si dam paste!
4.Deschidem configul nostru cu notepad,daca nu aveti unul deschideti userconfig.cfg si adaugam la sfarsit linia:
Cod: spk "sound/sunete config\1.wav"
De acum cand veti deschide cs-ul sunetul respectiv va fi rulat !
5.EXTRA :> : puteti pune sunete si in aliasu, de ex sa zicem ca am facut deja un sunet care zice 'Fully loaded !',iar fisierul este numit loaded.wav:
Cod: alias "ct" "m4a1;primammo;deagle;secammo;vesthelm;defuser;hegren;flash;flash;sgren;spk sound/sunete config\loaded.wav"
,de fiecare data cand aliasul va fi executat sunetul loaded.wav
TUTORIAL 100% © shadow_-_slayer (r0oTY;qu!7)
Aveti nelamuriri , reply :P Am sa mai revin si cu alte metode de personalizare
II] - Un addon pentru configul vostru
Cod: // shadow_-_slayer's (r0oTY;qu!7's) config AdDoN \\ \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\ /--------------------------------------------------------------------------- ////////////////////////////////////////////////////////////////////////////
//ConFig LoadeR
alias cfg_load "messagemode exec" bind kp_del "cfg_load"
//AmXmoDx commaNDs
alias amx_kc "messagemode amx_kick" bind kp_end "amx_kc" alias amx_bnp "messagemode amx_banip" bind kp_pgdn "amx_bpn" alias amx_mp "messagemode amx_map" bind kp_home "amx_mp"
//ScorE boaRd + net grapH
alias +scr "+showscores;net_graph 3" alias -scr "-showscores;net_graph 0" bind tab "+scr"
//VoLuMe scriPt
alias vol0 "volume 0.0; developer 1; echo Volume (min)========== ; developer 0; alias volup vol1; alias voldown vol0" alias vol1 "volume 0.4; developer 1; echo Volume 1)========= ; developer 0; alias volup vol2; alias voldown vol0" alias vol2 "volume 0.8; developer 1; echo Volume = 2)======== ; developer 0; alias volup vol3; alias voldown vol1" alias vol3 "volume 1.0; developer 1; echo Volume == 3)======= ; developer 0; alias volup vol4; alias voldown vol2" alias vol4 "volume 1.4; developer 1; echo Volume === 4)====== ; developer 0; alias volup vol5; alias voldown vol3" alias vol5 "volume 1.8; developer 1; echo Volume ==== 5)===== ; developer 0; alias volup vol6; alias voldown vol4" alias vol6 "volume 2.0; developer 1; echo Volume ===== 6)==== ; developer 0; alias volup vol7; alias voldown vol5" alias vol7 "volume 2.5; developer 1; echo Volume ====== 7)=== ; developer 0; alias volup vol8; alias voldown vol6" alias vol8 "volume 2.8; developer 1; echo Volume ======= 8)== ; developer 0; alias volup vol9; alias voldown vol7" alias vol9 "volume 3.0; developer 1; echo Volume ======== 9)= ; developer 0; alias volup vol10; alias voldown vol8" alias vol10 "volume 3.4; developer 1; echo Volume ========= max); developer 0; alias volup volmax; alias voldown vol9" alias volmax "developer 1; echo Max Volume; developer 0"
alias volup "vol6"
alias voldown "vol1"
//fPs twEaK
developer "1" fps_max "999" sv_voicequality "-1" sv_voicecodec "voice_speex" sv_voiceenable "1" net_graph "3" net_graphpos "2" cl_showfps "1" hud_centerid "1" rate "9500.000" rate "9600.000" rate "9700.000" rate "9800.000" cl_latency "-90.0" cl_updaterate "20" cl_cmdrate "20" cl_lc "1" cl_lw "1" cl_download_ingame "0" cl_himodels "0.000000" cl_gaitestimation "1.000000" cl_timeout "999999" gl_overbright "0.000000" gl_keeptjunctions "0.000000" gl_round_down "1.000000" gl_playermip "2.000000" gl_flipmatrix "0" gl_monolights "0" max_shells "-1" max_smokepuffs "2" hisound "0.000000" loadas8bit "0.000000" setinfo "ghosts" "0.000000" mp_decals "0.000000" console "1.0" cl_allow_download 1 cl_allowdownload 1 cl_allowupload 1 cl_bob 0 cl_bobcycle 0 cl_bobup 0 cl_gibcount 0 cl_giblife 1 cl_hidefrags 1 cl_nolerp "0" cl_nopred "1" cl_cmdrate "10" cl_updaterate "10" cl_rate "9999999999999" cl_nosmooth "1" cl_pitchspeed 250 cl_pred_fraction "0.5" cl_pred_link "0" cl_pred_maxtime "256" cl_predict_players "0" cl_resend 2 cl_rollangle 0 CL_SIDESPEED 9999 cl_smoothtime "0.1" cl_upspeed 400 cl_vsmoothing "0.05" ex_extrapmax "1.2" ex_interp "0.02" gl_alphamin .999 gl_cull 1 gl_d3dflip 0 gl_keeptjunctions 0 gl_lightholes 0 gl_max_size 256 gl_polyoffset 1000 gl_picmip 1 gl_playermip 3 gl_round_down 10 gl_smoothmodels 0 gl_texsort 0 GL_TEXTUREMODE "GL_LINEAR" gl_wateramp 0 gl_ztrick 1 hud_centerid 1 lightgamma 1 max_shells 0 max_smokepuffs 0 mp_decals 10 precache 1 r_decals 200 r_dynamic 0 r_mirroralpha 0 r_mmx 1 r_shadows 0 rate 99999999999 scr_conspeed 10000 texgamma 2 uprate 4000 v_kickpitch 0 v_kickroll 0 v_kicktime 0 violence_ablood 0 violence_agibs 0 violence_hblood 0 violence_hgibs 0
clear echo ShaDoW_-_SlaYeR's scrIptS lOadeD wait;wait;wait;developer 1;wait;wait;developer 0;wait;wait;developer 1;speak "sound/misc\prepare.wav"
//////////////////////////////////////////////////////////////////////////// \-------------------------------------------------------------------------- \\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
TOATE SCRIPTURILE SUNT FACUTE DE MINE !
III] - Full Audio Config © shadow_-_slayer (r0oTY;qu!7)
MIRROR 1 MIRROR 2 MIRROR 3
Sper sa va placa =D
34.5KB
_______________________________________ admin
|
|
| pus acum 18 ani |
|